Most of us have experienced some kind of role play, either as part of work, or a game, or acting, etc. Sometimes this has been in the real world, and sometimes it has been virtual. Usually, in a game, there is a person who handles running the rules and the framework within which one plays. This person, normally referred to as the Game Master (GM), must sometimes make a call when the creative role-player attempts something new, different, and exciting. A lot of GMs will just say no to these creative requests. Some, however, will rise to the challenge.