Evan Smith


Earlier today, I tried to continue my efforts in exporting the maya binary to an X3D. It's my experience after dealing with these issues and the different files that I've created, that a scene without textures will export with no problem. However, trying to export a scene with textures will crash, either when trying to export the scene with the textures attached or not.

This may be a size issue, so I will try to cut down on the scene components, breaking parts up into other builds where they can then be put back together in Wonderland. Hopefully this is possible and is the solution.